Mar 26, 2006, 02:28 AM // 02:28
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#2
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Forge Runner
Join Date: Oct 2005
Profession: W/
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yet another oh so lucid post by shezbian.
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Mar 26, 2006, 02:30 AM // 02:30
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#3
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Desert Nomad
Join Date: Jul 2005
Location: /u/liquidsteel30
Guild: Ego Trip From Rank [ZERO]
Profession: W/Mo
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You honestly don't think they thought of this? :|
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Mar 26, 2006, 02:42 AM // 02:42
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#4
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Krytan Explorer
Join Date: May 2005
Location: Beaverton/OR
Guild: Disciples of Birkler [BIR]
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its a different game, hoh=nothing for factions, or at least it should.
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Mar 26, 2006, 04:03 AM // 04:03
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#5
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Jungle Guide
Join Date: Jul 2005
Location: Kuala Lumpur, Malaysia
Guild: Deimos Tel Arin [CCTV]
Profession: W/
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Quote:
And please let us make TWELVE (12) MAN GROPUS
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This will not happen.
We don't need another "Heroes Ascent" in Cantha.
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Mar 26, 2006, 04:09 AM // 04:09
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#6
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Krytan Explorer
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omg... the fame system on Prophecies is crap, HA sucks big time, I hope they keep it out of factions.
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Mar 26, 2006, 04:21 AM // 04:21
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#7
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Wilds Pathfinder
Join Date: Jan 2006
Guild: Los Chavos Del [ocho]
Profession: W/
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I think they are keeping the 4 man team to avoid those dominating group builds...
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Mar 26, 2006, 05:07 AM // 05:07
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#8
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Krytan Explorer
Join Date: Jul 2005
Location: Right next to the armor crafter.
Profession: Mo/
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12 man iway O____O;;
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Mar 26, 2006, 05:59 AM // 05:59
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#9
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Krytan Explorer
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Quote:
Originally Posted by pigdestroyer
I think they are keeping the 4 man team to avoid those dominating group builds...
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Yeah, think of a 12 man spike team. You'd be able to spike 2, maybe 3 targets at once. It'd be nuts.
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Mar 26, 2006, 06:03 AM // 06:03
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#10
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Frost Gate Guardian
Join Date: Feb 2006
Location: Montreal
Guild: Mind H A C K [OMG]
Profession: W/
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rofl 12 IWAY i dont want to see this. O.o
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Mar 26, 2006, 07:24 AM // 07:24
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#11
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Elite Guru
Join Date: Feb 2005
Location: Just a Box in a Cage
Guild: Hurry Up The Cakes [Oven]
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No.
Just No.
Hell, No.
Is there any more solid way to say "No"?
__________________
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Mar 26, 2006, 07:28 AM // 07:28
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#12
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Lion's Arch Merchant
Join Date: Oct 2005
Location: Milan, Italy
Guild: [可愛い]
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no thank you, just take measures against quitters and its perfect as it is
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Mar 26, 2006, 10:06 AM // 10:06
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#13
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Banned
Join Date: Mar 2006
Guild: :P
Profession: E/Me
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I agree no emotes in this style pvp. i think because there is new skills i way will dye out. I also think if they buff elemental to what is was sapose to be i way would dye out.
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Mar 26, 2006, 10:11 AM // 10:11
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#14
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Wilds Pathfinder
Join Date: Apr 2005
Profession: Mo/
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Quote:
Originally Posted by Tuoba Hturt Eht
This will not happen.
We don't need another "Heroes Ascent" in Cantha.
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Battle Isles is open to both Prophesies and Factions.
It's the place where all of the chapters will come together.
12 man spike would be overkill anyway. It would probably just be two separate six man squads doing their thing against whatever they see. Going in with 4 ranger spikers is fun too ^^.
With 3 separate 4 man groups, there's no way of knowing how terrible the other 8 people are going to be, so its almost pointless to even make a group. The only reason you'd want to is to have those 4 spikers, or 4 characters that have lots of synergy.
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Mar 26, 2006, 11:36 AM // 11:36
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#15
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Krytan Explorer
Join Date: Jul 2005
Location: Courtney PantsuLand
Guild: Death By Teazu [TEA]
Profession: W/Mo
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Quote:
Originally Posted by Misa
12 man iway O____O;;
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That would be kinda funny watching them all run around trying to iway on such a huge field. I would pee myself. :'D
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Mar 26, 2006, 12:55 PM // 12:55
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#16
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Frost Gate Guardian
Join Date: Dec 2005
Location: Fort Worth
Guild: Clowns of Wrath[CoW]
Profession: W/R
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a 12 man spike team will be complete bs in factions. counting heal party as they are counting down spikes. symbosis(sp?) will be a requirement by most groups now. 10 blood spikes will be at least 550 damage. and a couple will get the skill off before hp drops below 50% so they get to do 100 damage. and if any damage is done to them heal party will be casted so (IE)7 people hitting heal party will give a group heal of 350health + at least
I cant wait to get my Spike team into this 12 man battle thing i keep hearing about. sounds like its gonna be interesting to say the least :-P
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Mar 26, 2006, 12:58 PM // 12:58
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#17
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Forge Runner
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You posted the exact same thing on TGH. Well done.
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Mar 26, 2006, 01:36 PM // 13:36
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#18
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Frost Gate Guardian
Join Date: Dec 2005
Location: Fort Worth
Guild: Clowns of Wrath[CoW]
Profession: W/R
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i did?
PS. what is TGH?
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Mar 26, 2006, 02:27 PM // 14:27
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#19
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Jungle Guide
Join Date: Jun 2005
Location: CA
Guild: in it for the trimmmm
Profession: R/
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someone needs to go back in time and make sure this guy never finds out what the internet even is.
TGH = The Guild Hall >>> http://guild-hall.net
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Mar 26, 2006, 02:27 PM // 14:27
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#20
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Academy Page
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I'm just going to dissagree with everyone here on every topic/post they have and call it a day.
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